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HELP TUTANKAMON

This program was developed not for actual use, but to experiment and explore the possibilities of the .ttc format, and to strive for the most general backup formalization possible.
Ergonomics is therefore neither its strong point nor its goal. The main functions are essentially "save" and "open" the rest is just window dressing.

Tutankamon is nevertheless a text editor, so its main window allows you to write, but also:

* embed images
* embed drawing areas and draw vector shapes
* embed the classic widgets available in tcl/tk
* define text formatting tags

You can change the background color and foreground color of the area you select with the cursor.

Similarly, you can change the font, as well as the weight and slant, of the selected area.

The button "Clean" opens a menu listing the tags and their indices.
Clicking on an item deactivates the tag for the selected portion of text.
However, it remains assigned to areas outside the selection.

For images, they must be located at the same level as the TTC file to be redisplayed after saving.

fn+f1 and fn+f allow you to see the save mode and redisplay the formatted text.
The text must be in place for the keys to work, so when the page loads, click in the text window to activate it. The widget name should then be written in red in the middle of the Toutankamon toolbar.
You must have previously saved the document for the f command to recognize the path of the image saved in the TTC file.
CAUTION: Do not save while the ttc code is displayed; the text of the code will be saved and redisplayed instead of the original document.

Widgets are recognized by TTC,
But be careful that the "-command" option contains procedures that make sense in the context of a "text" window object.

The "escape" key swaps the two characters preceding the cursor.

The "Undo" and "Redo" functions only handle text, not tags or images:
a deleted tag, image, or widget will not be magically redisplayed by "Undo".

Left-clicking in a "text" or "canvas" object selects the object to insert a new object.
Right-clicking opens a pop-up menu allowing you to choose a widget to include in the object activated by the left click; it's equivalent to the "widget" button in the menu bar.
Middle-clicking, or left-clicking + right-clicking together, opens the pop-up menu to insert a drawing object into a canvas if one has been previously selected by left-clicking.

Searching in text objects is handled by the "occurrences" module. The search is performed in the SELECTED text widget, which can be checked in the bottom bar of Tutankamon.